Thirst Settings

enable_thirst:

Nice and basic.

true|false

If set to false, the XP level bar will work as normal. Otherwise, the XP level bar will act as the thirst indicator.

This no longer applies from v2.6.0

It is strongly recommended to set enable_thirst to false if you have enabled enchants or mob drop XP orbs.

dehydration_rate:

This settings dictates how quickly (in seconds) a player's thirst will reduce by 1%. It is set to 90 seconds by default, but you can set this to whatever you want. The higher this value is, the slower a player will become thirsty.

Future Update: Increasing/Decreasing thirst based on the player's current biome is being considered.

dehydration_qty:

This setting forces a percentage of thirst to decrease each time thirst is updated. Minimum 1%, maximum 99%.

This setting was implemented in v2.6.0

consumables:

Consumables are vanilla items that the player can consume that will increase the thirst bar.

  APPLE: 2
  BEETROOT_SOUP: 50
  CARROT: 5
  GOLDEN_CARROT: 15
  HONEY_BOTTLE: 15
  MELON_SLICE: 10
  MILK_BUCKET: 75
  MUSHROOM_STEW: 50
  POTION: 75
  RABBIT_STEW: 50
  ROTTEN_FLESH: -15
  SUSPICIOUS_STEW: -10
  WATER_BOTTLE: 75

The number after the item is the value that is added to the players thirst bar, for example, eating an Apple will add 2% to the player's thirst bar.

Negative numbers will make the player more thirsty.

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